MAX
From Planetside 2 Wiki
Capable of equipping one modular weapon on each arm, MAX units bring unrivaled firepower at the expense of some versatility and mobility. What they lack in those areas, however, is made up for by sheer stopping power and damage mitigation in open combat, unmatched by any other class.
Contents |
[edit] Equipment
[edit] Weapons
- Anti-Infantry Flamethrower
- Anti-Infantry Scattercannon
- Anti-Infantry Minigun
- Anti-Vehicular Mortar
- Anti-Air Flak Cannon
[edit] Abilities
[edit] Starting Gear
| Slot | New Conglomerate | Terran Republic | Vanu Sovereignty |
|---|---|---|---|
| Primary weapon | Scattercannon | M1 Heavy Cycler | Quasar |
| Primary weapon 2 | Falcon | M3 Pounder HEG | Comet |
| Melee | MAX Punch | MAX Punch | MAX Punch |
| Ability | Charge | Charge | Charge |